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03:17 February 3rd, 2008

DCEmu Asks - Xbox a History & Whats the greatest Xbox Game Ever ?

Posted By: wraggster

Continuing our network wide feature for just about every console thats emulated and that we own, in time it can be used as a reference point for people to look at what games are the very best on each system

Firstly heres a look at each system and a description to remind you of the history of the console.


Microsoft Xbox
Rumors concerning Microsoft and a console project began surfacing as early as 1999. Although they have been involved in PC gaming for years, Microsoft initially became involved in the console hardware market with their operating system that ran Sega Dreamcast. There is a strong possibility that this motivated Microsoft to enter the console market.
In March of 2000, the world's worst kept secret becomes public knowledge. After the opening of the Game Developers Expo, CEO Bill Gates delivered the keynote address and officially announces their new Xbox console to the world. Equipped with an Intel 733MHz Pentium III CPU, an Nvidia NV2a 250MHz graphics processor, 64MB of unified RAM, an 8GB hard drive, and out-of-the-box broadband Internet support, the Xbox was intended to be a major player in the console race. Although it shares numerous similarities, Gates stressed that the Xbox will not be a PC in a console's clothing. Whether it is or not is still debatable. The system uses a Windows 2000 kernel, a pared down system that has been streamlined specifically for games Microsoft discouraged developers from including support for PC peripherals like the keyboard and mouse just to help console users feel at home.

Ever since Nintendo released the NES, the console market has been dominated by Japanese developers. Companies such as Atari and 3DO have tried to break the trend, but inevitably failed. Microsoft would see to it that the Xbox would succeed. With over 500 million dollars geared toward the Xbox marketing campaign, they used their deep pockets to not only market the console, but to also garner the software developer support that the console needed to appeal to gamers worldwide. On a funny note, Microsoft had to also file for an injunction on a lawsuit filed by Florida based company Xbox Technologies for rights to use the Xbox brand name.

The Xbox unveiled in full at the Consumer Electronics Show in Las Vegas in January 2001. With all the built in accessories, there would be no doubt that the Xbox can be noted as the largest home console in current history. Games would be in a DVD format which meant the console could also be used to watch DVD movies with the purchase of a separate remote. The remote was sold separately for $30 so that Microsoft could avoid pricey DVD licensing fees. The large bulky controllers seemed to be remodeled versions of their SideWinder PC game pads. Games could be saved either on the consoles 8GB hard drive, or via portable memory cards. The console would also be broadband ready (not 56k dial up) right out of the box. The console is reported to be developer friendly, and with the ability to port PC games with ease. However early demonstrations of what was shown failed to illustrate that the Xbox was three times more powerful than its competition, as Microsoft had stated in their earlier March press conference. On November 15th 2001, Microsoft officially launched it?s Xbox console at an event in New York Times Square's Toys "R" Us. Over 18 games were launched with the console, but the main game to drive sales was a game called Halo. Microsoft reported over 1.5 million units sold from time of launch till the end of 2001. They also reported an average of 3 games sold with each unit.

With success garnered in the US, Microsoft set their eyes abroad. After numerous delays the console was finally launched in Japan on February 22, 2002. Understanding there would be skeptics among Japanese gamers, they saw to launching the system with 12 titles that catered to a more eastern flavor. Also complaints of the large bulky controller forced Microsoft to redesign it to a smaller scaled down version. To commemorate the launch, Microsoft also released 50,000 special edition Xbox units only for Japan. Unfortunately even with the major buzz Microsoft generated with the launch, the debut was marred by complaints from users that the console was scratching game discs and DVD?s causing some stores to halt sales temporarily. The problem was corrected to the satisfaction of retailers, which then continued to sell the Xbox. Throughout the next few months, Microsoft struggled to sell out their initial shipment of Xbox units. Analysts believed that the scratch incident and the lack of interesting software for the Japanese market may have been the problem.

A month after the Japan launch, the Xbox made it?s debut in Europe. Microsoft?s hope to achieve the level of success as it had done in the US came close, but not close enough. Six weeks after the Xbox's European launch, they slashed the price of their Xbox console by nearly 40 percent. European gamers who already bought an Xbox got a free "thank-you package" from Microsoft, including two free games and an extra controller. Further worldwide price cuts triggered an early price war that was good for gamers.
The Xbox console had a rocky start, but since then has brought aboard many talented 3rd Party software developers including old hardware guru Sega. Microsoft also introduced their online strategy called Xbox Live. No matter how you look at it, the Xbox is truly an amazing machine. A machine that broke the pattern of American made console failures. Impressive to say the least.

FACT: The Xbox Special Edition console and controller are wrapped in a plastic black translucent textured skeleton. The jewel portion will be black with silver lettering. Xbox Special Edition was designed specifically for Japanese gamers to commemorate the Xbox Japan launch. In addition to the standard AV Cable, an otherwise optional Xbox Component AV pack was also included in the package. Gamers could enjoy games designed for HDTV and Dolby Digital 5.1 with this Component AV Pack. Lastly, a silver-plated key chain was also included as a special accessory. The key chain featured an engraved number and signature from Microsoft Chairman Bill Gates.

More DCEmu Console History Can Be Found Here

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3DO a History & Whats the greatest 3DO Game Ever ?
PC Engine a History & Whats the greatest PC Engine Game Ever ?
Atari2600 a History & Whats the greatest Atari2600 Game Ever ?
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Sega Genesis/Megadrive a History & Whats the greatest Game Ever ?
Sony Playstation a History & Whats the greatest PSone Game Ever ?
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Nintendo NES / Famicom a History & Whats the greatest NES Game Ever ?
Snes a History & Whats the greatest Snes Game Ever ?

42 comments - Last Comment By alanparker05

11:55 February 10th, 2008

DCEmu Asks - Atari Jaguar a History & Whats the greatest Atari Jaguar Game Ever ?

Posted By: wraggster

Continuing our network wide feature for just about every console thats emulated and that we own, in time it can be used as a reference point for people to look at what games are the very best on each system

Firstly heres a look at each system and a description to remind you of the history of the console.


Atari Jaguar
With Sega and Nintendo battling neck and neck with their 16-bit platforms, Atari seized the opportunity to return to the console market after 7 years. A small company calling themselves 'Flare 1' were on the verge of developing a multiprocessor console. Needing the funding to develop it further, they approached Atari Corp. Atari was trying to develop their own console code named ?Panther?at the time. They jumped on the offer, and development for the ?Flare 2? continued alongside the ?Panther?. Eventually plans for the 32-bit Panther were scrapped for the renamed 64-bit Jaguar.

The Atari Jaguar was released in the United States on December of 1993. The console was manufactured by IBM. Atari boasted the system as being the first 64-bit console. They also boasted about a host of developers and a hundreds of games being created for the system. The system had amazing technical specs for it?s time. The console contained 5 processors mounted on 3 chips. One was a traditional Motorola 68000, and the other two were nicknamed ?Tom? and ?Jerry?.

The use of the Motorola 68000 was a reason that the Jaguar?s validity as a 64-bit was put to question. You see... the Motorola 68000 is a 16-bit processor, and 2 others were 32-bit. Only 2 processors were actually 64-bit, but all the registers and buses were in fact 64-bit. Regardless the machine had a ton of potential.

So what exactly happened? Even with so many developers announced (158 developers) many of the game titles never saw the light of day. Many never got further than the planning stage. It was not just game titles that failed to arrive, neither did some of the consoles peripherals (An overly hyped Virtual Reality headset for example). The Jaguar?s cartridge game media had limited storage space, and failed to tap the abilities of the Jaguar. Out of 55 total carts made for Jaguar only 22 were created by outside developers. Developers were simply not ready to handle a console with multiple processors. This became obvious with many of the game released. Some games were simply ports of 16-bit titles with improved color. Others were enhanced ports of older Atari classics (though this was not a bad thing with some of them (Tempest 2000 was a best seller for the system). Others still seemed to be rushed afterthoughts in an effort to cash in. 3rd Party developer support was pretty much nonexistent.

In 1995 Atari finally wised up and created a CD-ROM add on to tap the 700+ megabit CD format. The Jaguar CD retailed for $150, and came equipped with a double speed CD-ROM capable of running Jaguar games, Audio CD?s, and CD+G?s. Games could run full motion video at 24 frames per second. The Jaguar CD also featured a built in Virtual Light Machine (color and visual effects that react to the music and sounds). The add-on connected to the Jaguar through the cartridge slot, but had it?s own pass through slot so Jaguar carts could still be played. The package also included the Tempest 2000 soundtrack audio disc, a sampler for the CD game "MYST", and two CD-ROM games: "Vid Grid" and "Blue Lightning".

The Jaguar CD was a an impressive deal, but it came too late. Interest was growing with the 32-bit CD based Sony and Sega consoles. The Jaguar CD saw only 9 additional CD titles. Atari seeing a need to regain interest due to failing sales began spreading news of a Jaguar II. In 1996 however Atari Corp entered a reverse merger with a company called JTS. All Jaguar products became liquidated, and Jaguar became a fond memory.

Jaguar could have been an amazing console if software took better advantage of it?s 5 processor capability. One game however appeared toward the end of Jaguars life cycle, and showed what the console could do. The graphics in 'Aliens VS Predator' were amazing for their time, and could have possibly inspired a Jaguar purchase. If only it arrived sooner.

FACT: Atari's main advertisement campaign was under the slogan "Do the Math!" Their point being 'Why would I buy a 32-bit system for 300 dollars when I can get a 64-bit Jaguar system for 149?'

The Atari Jaguar featured many ports. Among them was a COM I/O port capable of networking up to 26 Jaguar consoles for multiplayer play, or linking to the Atari Lynx as a specialized controller. Both features were never utilized, but eventually would be features found in future videogame consoles.

Check out AtariAge for tons of info, FAQS, features, game reviews, and more.
Whats the Best Atari Jaguar Game ?

More DCEmu Console History Can Be Found Here

Previous History Topics:

Xbox a History & Whats the greatest Xbox Game Ever ?
DCEmu Asks - Colecovision a History & Whats the greatest Colecovision Game Ever ?
DCEmu Asks - Master System a History & Whats the greatest Master System Game Ever ?
3DO a History & Whats the greatest 3DO Game Ever ?
PC Engine a History & Whats the greatest PC Engine Game Ever ?
Atari2600 a History & Whats the greatest Atari2600 Game Ever ?
Playstation2 a History & Whats the greatest PS2 Game Ever ?
Nintendo 64 a History & Whats the greatest Nintendo 64 Game Ever ?
Nintendo Gamecube a History & Whats the greatest Gamecube Game Ever ?
Sega Genesis/Megadrive a History & Whats the greatest Game Ever ?
Sony Playstation a History & Whats the greatest PSone Game Ever ?
Sega Dreamcast a History & Whats the greatest Dreamcast Game Ever ?
Nintendo NES / Famicom a History & Whats the greatest NES Game Ever ?
Snes a History & Whats the greatest Snes Game Ever ?

17 comments - Last Comment By JKKDARK

00:47 February 24th, 2008

DCEmu Asks - GX4000 a History & Whats the greatest Amstrad's GX4000 Game Ever ?

Posted By: wraggster

Continuing our network wide feature for just about every console thats emulated and that we own, in time it can be used as a reference point for people to look at what games are the very best on each system

Firstly heres a look at each system and a description to remind you of the history of the console.


Amstrad GX4000

Amstrad's GX4000 was the second UK-developed console to be released on the market. The console retailed at ?99, and came with a main adapter, TV lead, two paddle control units and a game called "Burnin' Rubber". It featured a unique case design that looked like a space ship. It was even demonstrated as such on the packaging. Does this mean it was Space Age? Well, no, not really.

Amstrad, seeing the ever increasing money to be made in console video game market, followed in the same footsteps as many other computer companies had. The GX4000 was actually a modified CPC6128+ computer. This allowed The GX4000 to be compatible with a majority of CPC+ computer line software.

Unfortunately the Amstrad GX4000 did not fare well in this growing market. In a matter of weeks the system could be bought at discounted prices. Popular UK videogame magazines marked the system as "the worst system of the month" as voted by most readers.

The system was distributed in a few European countries. After this console's failure, Amstrad stopped all activity in the computer and videogame field. Around 20+ games were released for the GX4000. The games were made by UK based companies Ocean (became Infogrames UK) and US Gold (became Eidos).

Timing may have been the thing that killed this system. The 8-bit Amstrad GX4000 was released shortly after the newer generation 16-bit Sega MegaDrive.
Whats the Best Amstrad's GX4000 Game ?

More DCEmu Console History Can Be Found Here

Previous History Topics:

Xbox a History & Whats the greatest Xbox Game Ever ?
DCEmu Asks - Colecovision a History & Whats the greatest Colecovision Game Ever ?
DCEmu Asks - Master System a History & Whats the greatest Master System Game Ever ?
3DO a History & Whats the greatest 3DO Game Ever ?
PC Engine a History & Whats the greatest PC Engine Game Ever ?
Atari2600 a History & Whats the greatest Atari2600 Game Ever ?
Playstation2 a History & Whats the greatest PS2 Game Ever ?
Nintendo 64 a History & Whats the greatest Nintendo 64 Game Ever ?
Nintendo Gamecube a History & Whats the greatest Gamecube Game Ever ?
Sega Genesis/Megadrive a History & Whats the greatest Game Ever ?
Sony Playstation a History & Whats the greatest PSone Game Ever ?
Sega Dreamcast a History & Whats the greatest Dreamcast Game Ever ?
Nintendo NES / Famicom a History & Whats the greatest NES Game Ever ?
Snes a History & Whats the greatest Snes Game Ever ?
Atari Jaguar a History & Whats the greatest Atari Jaguar Game Ever ?

7 comments - Last Comment By 10shu

 

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